An accident

variable dimensions

video, tv screen, chair, rocks, wire, photogrammetry, 3d print

“The bruises of things are deciphered, and then subjected to interpretation. Things are made to speak—often by subjecting them to additional violence. The field of forensics can be understood as the torture of objects, which are expected to tell all, just as when humans are interrogated. Things often have to be destroyed, dissolved in acid, cut apart, or dismantled in order to tell their full story. To affirm the thing also means participating in its collision with history”
Hito Steyerl, The Wretched of the Screen

An accident is an installation project that explores the idea of accident, glitch and ruin; understanding these concepts in a broad sense and exploring their limits, what is the tragedy of a mayonnaise jar bursting in a supermarket? Can the erosion and wear of materials be considered an accident and not just a ruin?
In the work, a series of 3D scans (photogrammetries) of different objects/scenes found where an accident has occurred are made, understanding this in a broad sense and proposing to highlight the different levels of accidents, contingencies or tragedies in our daily lives, generating formal and metaphorical connections between them.
From bronze figures eroded over the years, to a car destroyed in a crash, the different scenes are documented by means of photogrammetry and then, as if it were a crime scene or a cadastre, a breakdown of several of its technical characteristics (geographical coordinates of the accident, materials involved, date, number of photos, among others).

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